Flagship
Skill Masters
The arena. Short competitive matches, a living lobby, and nights built for players who treat a game like a craft. Open a table, find an opponent, and play the round.
Online game studio
Finsoft Games designs live multiplayer games for phones and the web. The lineup today is Skill Masters, Backgammon, Ludo, and Solitaire — with more tables already on the bench.
The lineup
Each Finsoft title is built as its own table: clear pieces, short waits, and a finish that makes you want the next one.
Flagship
The arena. Short competitive matches, a living lobby, and nights built for players who treat a game like a craft. Open a table, find an opponent, and play the round.
Classic
Roll, block, hit, and bear off against a live opponent. The board stays readable, the dice stay on the table, and a game fits a coffee break or a long evening.
Party
Four colors, one track, and a lot of nerve. Shelter your pieces, send someone home, and race for the center. Built for friends and for a quick public table.
Quiet
A calmer room in the same house. Classic layouts, cards that move cleanly, and a daily deal for the minutes when you want focus instead of a crowd.
In the workshop
Checkers, dominoes, and original formats are in prototype. If a game rewards a good decision, it has a place in the Finsoft lineup.
The studio
Finsoft Games is an independent studio that builds online games people already know how to love — and a few they are about to learn. We take a ruleset, rebuild the feel of a turn, and ship it as a live match you can start in seconds.
The studio owns the whole table: rules, art, motion, sound, and the service that keeps opponents in sync. Players should notice the game. The plumbing stays out of the way.
Every build has the same test. Would we sit down and play it again tonight?
How a match is made
A home screen that shows the games, not a maze. Pick Skill Masters, Backgammon, Ludo, or Solitaire and you are already closer to a table.
Opponents find each other quickly. Turns stay in order. If someone steps away, the table knows what to do next.
Pieces, pips, and cards are drawn to be read at a glance. Color, motion, and sound tell you whose turn it is without a manual.
A good finish points straight at another game. Rematch, switch titles, or come back tomorrow for the daily deal.
Contact
Partnerships, a new game idea, or a question about a live title. Send a note and the studio will write back.